BI
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Performance8 maps · logs.tf
8
Maps
0.79
K/D
1.42
KA/D
118
Avg DPM
62.5%
Win %
220
DT/m
Class time
Breakdown3h 14m played · logs.tf
5–3
Maps · 62.5%
17–11
Rounds · 60.7%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 8 | 5–3 | 62.5% | 0.79 | 118 | 3h 14m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| pyro | 8 | 5–3 | 62.5% | 0.79 | 123 | 14 | 17 | 11 | 3h 14m |
Career totals
88
Kills
14/30
111
Deaths
17/30
70
Assists
11/30
23,915
Damage
3,705/30
41,237
Dmg taken
6,388/30
32,584
Heals recv
5,048/30
14
Caps
2/30
10
Dominations
61
Extinguishes
119
Medpacks
3,815
Medpack HP
9
Builds destr
Aliases
Bizink6Biz1ᴍʜ Bizink1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 62.5% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Upward | 3 | 3-0 | 100.0 | 0.83 | 115 | 2017-05-15 |
Swiftwater | 2 | 0-2 | 0.0 | 0.57 | 149 | 2017-04-02 |
Ashville | 1 | 0-1 | 0.0 | 0.88 | 144 | 2016-10-17 |
Gullywash | 1 | 1-0 | 100.0 | 0.00 | 46 | 2017-06-05 |
Steel | 1 | 1-0 | 100.0 | 2.00 | 127 | 2017-06-19 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 47 | 15,174 | 0 | 0 | - | 8 | |
| 36 | 7,988 | 0 | 0 | - | 8 | |
| 0 | 265 | 0 | 0 | - | 2 | |
| 0 | 195 | 0 | 0 | - | 1 | |
| 0 | 150 | 0 | 0 | - | 1 | |
| 0 | 143 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| spy | 38 | 5 | 54 |
| scout | 11 | 14 | 21 |
| demoman | 9 | 14 | 16 |
| heavy | 4 | 17 | 18 |
| soldier | 7 | 20 | 10 |
| engineer | 6 | 5 | 11 |
| medic | 6 | 0 | 10 |
| pyro | 3 | 10 | 10 |
| sniper | 4 | 16 | 8 |






































