AJ
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Performance2 maps · logs.tf
2
Maps
0.11
K/D
1.22
KA/D
33
Avg DPM
50%
Win %
36.1%
Accuracy
178
DT/m
Class time
Medic
12,229
healing
5
ubers
5
kritz
16
vacc
1
drops
6.6s
avg uber
15.9s
time to heal
Breakdown18m played · logs.tf
1–1
Maps · 50%
4–6
Rounds · 40%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 0.11 | 33 | 18m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 1–1 | 50% | 0.11 | 27 | 2 | 15 | 17 | 18m |
Career totals
1
Kills
2/30
9
Deaths
15/30
10
Assists
17/30
492
Damage
828/30
3,498
Dmg taken
5,890/30
12,229
Healing
20,591/30
21
Ubers
1
Drops
4
Caps
7/30
1
Extinguishes
8
Medpacks
258
Medpack HP
2
Builds destr
Aliases
jfpf.ajax1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 344 | 36 | 13 | 36.1% | 2 | |
| 1 | 130 | 0 | 0 | - | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 4 | 5 |
| demoman | 0 | 4 | 3 |
| spy | 1 | 0 | 1 |
| scout | 0 | 1 | 2 |



































