MR
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Performance2 maps · logs.tf
2
Maps
0
K/D
0.17
KA/D
36
Avg DPM
0%
Win %
14.4%
Accuracy
209
DT/m
Class time
Medic
4,018
healing
1
ubers
7.6s
avg uber
2s
time to heal
Breakdown16m played · logs.tf
0–2
Maps · 0%
0–10
Rounds · 0%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 0–2 | 0% | 0.00 | 36 | 16m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 1 | 0–1 | 0% | 0.00 | 14 | 0 | 29 | 4 | 8m |
| scout | 1 | 0–1 | 0% | 0.00 | 67 | 0 | 41 | 8 | 7m |
Career totals
0
Kills
0/30
18
Deaths
34/30
3
Assists
6/30
615
Damage
1,169/30
3,494
Dmg taken
6,641/30
4,018
Healing
7,637/30
616
Heals recv
1,171/30
1
Ubers
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Process | 1 | 0-1 | 0.0 | 0.00 | 14 | 479 | 2024-07-09 |
Snakewater | 1 | 0-1 | 0.0 | 0.00 | 67 | - | 2024-07-09 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 364 | 37 | 9 | 24.3% | 1 | |
| 0 | 135 | 133 | 16 | 12% | 1 | |
| 0 | 116 | 20 | 3 | 15% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| demoman | 0 | 4 | 1 |
| heavy | 0 | 2 | 1 |
| scout | 0 | 7 | 1 |
| soldier | 0 | 4 | 0 |
| sniper | 0 | 1 | 0 |





































