JU
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Performance2 maps · logs.tf
2
Maps
0.38
K/D
0.51
KA/D
154
Avg DPM
0%
Win %
41%
Accuracy
208
DT/m
Class time
Breakdown43m played · logs.tf
0–2
Maps · 0%
2–6
Rounds · 25%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 0–2 | 0% | 0.38 | 154 | 43m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 2 | 0–2 | 0% | 0.39 | 152 | 11 | 27 | 4 | 42m |
| sniper | 1 | 0–1 | 0% | 0.00 | 0 | 0 | 55 | 0 | 1m |
Career totals
15
Kills
11/30
39
Deaths
27/30
5
Assists
4/30
6,382
Damage
4,489/30
8,926
Dmg taken
6,279/30
5,315
Heals recv
3,739/30
3
Caps
2/30
1
Airshots
49
Medpacks
1,707
Medpack HP
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 15 | 6,382 | 215 | 89 | 41.4% | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| demoman | 5 | 6 | 7 |
| soldier | 4 | 17 | 6 |
| scout | 3 | 13 | 4 |
| medic | 3 | 0 | 3 |
| pyro | 0 | 1 | 0 |
| sniper | 0 | 2 | 0 |






































