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Performance4 maps · logs.tf
4
Maps
1
K/D
1.68
KA/D
255
Avg DPM
75%
Win %
61.3%
Accuracy
210
DT/m
Class time
Breakdown2h 52m played · logs.tf
3–1
Maps · 75%
19–8–3
Rounds · 68.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 3–1 | 75% | 1.00 | 255 | 2h 52m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 4 | 3–1 | 75% | 1.00 | 222 | 17 | 17 | 11 | 2h 37m |
| sniper | 1 | 0–1 | 0% | 0.00 | 15 | 0 | 0 | 2 | 15m |
Career totals
87
Kills
15/30
87
Deaths
15/30
59
Assists
10/30
35,163
Damage
6,124/30
28,924
Dmg taken
5,037/30
14,512
Healing
2,527/30
12,980
Heals recv
2,260/30
43
Caps
7/30
6
Dominations
135
Medpacks
3,388
Medpack HP
1
Builds destr
Aliases
meh4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 75% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Badlands | 1 | 1-0 | 100.0 | 1.19 | 193 | 2017-03-16 |
Gullywash | 1 | 0-1 | 0.0 | 0.51 | 145 | 2016-02-11 |
Process | 1 | 1-0 | 100.0 | 1.41 | 514 | 2017-02-16 |
Snakewater | 1 | 1-0 | 100.0 | 1.37 | 167 | 2017-02-09 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 78 | 33,948 | 1,350 | 866 | 64.1% | 4 | |
| 8 | 905 | 57 | 17 | 29.8% | 3 | |
| 0 | 201 | 15 | 4 | 26.7% | 1 | |
| 0 | 90 | 17 | 5 | 29.4% | 1 | |
| 0 | 19 | 21 | 3 | 14.3% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 34 | 42 | 58 |
| scout | 29 | 18 | 46 |
| medic | 8 | 0 | 13 |
| demoman | 7 | 18 | 12 |
| heavy | 5 | 5 | 7 |
| pyro | 3 | 1 | 6 |
| engineer | 1 | 3 | 2 |
| spy | 0 | 0 | 1 |
| sniper | 0 | 0 | 1 |







































