MO
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Performance2 maps · logs.tf
2
Maps
0.11
K/D
1.68
KA/D
-90
Avg DPM
0%
Win %
54.1%
Accuracy
137
DT/m
Class time
Medic
57,877
healing
24
ubers
7.3s
avg uber
5s
time to heal
4
adv. lost
Breakdown33m played · logs.tf
0–2
Maps · 0%
1–5
Rounds · 16.7%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 2 | 0–2 | 0% | 0.11 | - | 33m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 0–2 | 0% | 0.11 | 15 | 2 | 17 | 27 | 33m |
Career totals
2
Kills
2/30
19
Deaths
17/30
30
Assists
27/30
491
Damage
442/30
7,475
Dmg taken
6,728/30
57,877
Healing
52,089/30
24
Ubers
4
Caps
4/30
3
Dominations
22
Extinguishes
20
Medpacks
681
Medpack HP
5
Builds destr
Aliases
nah, moose1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 361 | 109 | 59 | 54.1% | 2 | |
| 2 | 130 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| spy | 2 | 2 | 5 |
| pyro | 0 | 2 | 5 |
| scout | 0 | 1 | 5 |
| demoman | 0 | 2 | 4 |
| medic | 0 | 0 | 4 |
| soldier | 0 | 6 | 3 |
| heavy | 0 | 3 | 3 |
| engineer | 0 | 0 | 3 |
| sniper | 0 | 2 | 0 |





































