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Haiku

Champion

aka Fall Damage

Medic

Performance3 maps · logs.tf

3
Maps
0.08
K/D
1.08
KA/D
20
Avg DPM
0%
Win %
42.5%
Accuracy
158
DT/m
Class time
Medic
93,489
healing
36
ubers
7
kritz
4
drops
7.3s
avg uber
5.3s
time to heal
4
adv. lost

Breakdown1h 37m played · logs.tf

0–3
Maps · 0%
3–5
Rounds · 37.5%
By format
FormatMapsW–L–TWin%DPMTime
Prolander20–20%231h 12m
Highlander10–10%1324m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic30–30%0.08201h 37m
Career totals
3
Kills
1/30
38
Deaths
12/30
38
Assists
12/30
1,899
Damage
590/30
14,846
Dmg taken
4,609/30
93,489
Healing
29,024/30
181
Heals recv
56/30
36
Ubers
4
Drops
1
Caps
0/30
20
Extinguishes
35
Medpacks
1,011
Medpack HP
7
Builds destr
Aliases
Haiku2ProGamer | Haiku1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Borneo10-10.00.1330992
Upward10-10.00.0816938

Weapons· career, by damage

WeaponKillsDamageAcc.
Crusader's Crossbow181841.3%
Übersaw0130-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
spy2711
soldier047
demoman047
pyro074
heavy044
scout142
medic002
sniper042
engineer032