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Performance5 maps · logs.tf
5
Maps
0.04
K/D
1.04
KA/D
3
Avg DPM
60%
Win %
39.3%
Accuracy
122
DT/m
Class time
Medic
94,943
healing
38
ubers
8
drops
6.7s
avg uber
7.5s
time to heal
3
adv. lost
Breakdown1h 49m played · logs.tf
3–2
Maps · 60%
18–11
Rounds · 62.1%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 3–2 | 60% | 0.04 | 4 | 1h 49m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 5 | 3–2 | 60% | 0.04 | 4 | 1 | 12 | 12 | 1h 49m |
Career totals
2
Kills
1/30
45
Deaths
12/30
45
Assists
12/30
438
Damage
120/30
14,533
Dmg taken
3,993/30
94,943
Healing
26,083/30
38
Ubers
8
Drops
29
Caps
8/30
3
Dominations
5
Extinguishes
35
Medpacks
1,117
Medpack HP
2
Builds destr
Aliases
EcL2TaureE ♉2E.1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 60% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Snakewater | 3 | 1-2 | 33.3 | 0.03 | 4 | 810 | 2019-11-01 |
Gullywash | 1 | 1-0 | 100.0 | 0.00 | 5 | 908 | 2019-11-01 |
Process | 1 | 1-0 | 100.0 | 0.50 | 4 | 1157 | 2019-08-31 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 2 | 438 | 512 | 201 | 39.3% | 5 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 0 | 14 | 18 |
| soldier | 0 | 21 | 11 |
| pyro | 1 | 0 | 7 |
| demoman | 1 | 8 | 5 |
| engineer | 0 | 0 | 3 |
| medic | 0 | 0 | 2 |
| sniper | 0 | 1 | 1 |
| heavy | 0 | 1 | 0 |




































