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Medic

Performance5 maps · logs.tf

5
Maps
0.04
K/D
1.04
KA/D
3
Avg DPM
60%
Win %
39.3%
Accuracy
122
DT/m
Class time
Medic
94,943
healing
38
ubers
8
drops
6.7s
avg uber
7.5s
time to heal
3
adv. lost

Breakdown1h 49m played · logs.tf

3–2
Maps · 60%
18–11
Rounds · 62.1%
By format
FormatMapsW–L–TWin%DPMTime
6v653–260%41h 49m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic53–260%0.0441h 49m
Career totals
2
Kills
1/30
45
Deaths
12/30
45
Assists
12/30
438
Damage
120/30
14,533
Dmg taken
3,993/30
94,943
Healing
26,083/30
38
Ubers
8
Drops
29
Caps
8/30
3
Dominations
5
Extinguishes
35
Medpacks
1,117
Medpack HP
2
Builds destr
Aliases
EcL2TaureE ♉2E.1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 60% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Snakewater31-233.30.034810
Gullywash11-0100.00.005908
Process11-0100.00.5041157

Weapons· career, by damage

WeaponKillsDamageAcc.
Crusader's Crossbow243839.3%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
scout01418
soldier02111
pyro107
demoman185
engineer003
medic002
sniper011
heavy010