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Performance2 maps · logs.tf
2
Maps
0
K/D
3.6
KA/D
3
Avg DPM
50%
Win %
122
DT/m
Class time
Medic
42,545
healing
12
ubers
1
drops
7s
avg uber
16.3s
time to heal
4
adv. lost
Breakdown42m played · logs.tf
1–1
Maps · 50%
1–5
Rounds · 16.7%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 2 | 1–1 | 50% | 0.00 | 3 | 42m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 1–1 | 50% | 0.00 | 4 | 0 | 7 | 26 | 42m |
Career totals
0
Kills
0/30
10
Deaths
7/30
36
Assists
26/30
165
Damage
117/30
5,237
Dmg taken
3,711/30
42,545
Healing
30,150/30
12
Ubers
1
Drops
1
Caps
1/30
7
Dominations
20
Extinguishes
13
Medpacks
409
Medpack HP
18
Builds
10
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 165 | - | - | - | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| pyro | 0 | 0 | 8 |
| scout | 0 | 3 | 5 |
| soldier | 0 | 2 | 4 |
| heavy | 0 | 0 | 4 |
| medic | 0 | 0 | 4 |
| sniper | 0 | 0 | 4 |
| demoman | 0 | 4 | 3 |
| spy | 0 | 1 | 2 |
| engineer | 0 | 0 | 2 |




































