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SHEEP

Runner-up
Pyro

Breakdown2h 32m played · logs.tf

4–4
Maps · 50%
14–15
Rounds · 48.3%
By format
FormatMapsW–L–TWin%DPMTime
4v484–450%1702h 32m
By class
ClassMapsW–L–TWin%K/DDA/MTime
pyro32–166.7%0.5923858m
medic41–325%0.00747m
scout22–0100%1.9532532m
soldier20–20%0.3318615m
Career totals
79
Kills
16/30
120
Deaths
24/30
60
Assists
12/30
27,500
Damage
5,415/30
43,432
Dmg taken
8,551/30
35,310
Healing
6,952/30
24,999
Heals recv
4,922/30
17
Ubers
36
Caps
7/30
7
Dominations
31
Extinguishes
64
Medpacks
1,950
Medpack HP

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Product42-250.00.70197-
Badlands21-150.00.48157787
Highpass21-150.00.79162839

Weapons· career, by damage

WeaponKillsDamageAcc.
Scattergun369,604-
Nostromo Napalmer269,523-
Scorch Shot53,364-
The Original11,337-
Rocket Launcher31,330-
Pistol3880-
Airblast (reflect)2672-
The Original0303-
Crusader's Crossbow0206-
Übersaw0130-
Shotgun1116-
Boston Basher135-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
pyro252635
medic20434
demoman163226
scout103022
soldier82822