MI
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Performance2 maps · logs.tf
2
Maps
0.14
K/D
2.14
KA/D
13
Avg DPM
50%
Win %
9.7%
Accuracy
135
DT/m
Class time
Medic
56,215
healing
26
ubers
2
drops
7.3s
avg uber
9.9s
time to heal
2
adv. lost
Breakdown58m played · logs.tf
1–1
Maps · 50%
6–4
Rounds · 60%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 2 | 1–1 | 50% | 0.14 | 13 | 58m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 1–1 | 50% | 0.14 | 12 | 2 | 11 | 23 | 58m |
Career totals
3
Kills
2/30
22
Deaths
11/30
44
Assists
23/30
683
Damage
355/30
8,203
Dmg taken
4,261/30
56,215
Healing
29,203/30
26
Ubers
2
Drops
13
Caps
7/30
3
Dominations
24
Extinguishes
30
Medpacks
716
Medpack HP
5
Builds destr
Aliases
FSNC MinT1FSN mint1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 2 | 618 | 126 | 13 | 10.3% | 2 | |
| 1 | 65 | 18 | 1 | 5.6% | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| spy | 0 | 4 | 18 |
| heavy | 1 | 1 | 8 |
| engineer | 1 | 0 | 5 |
| pyro | 0 | 3 | 5 |
| soldier | 1 | 7 | 3 |
| demoman | 0 | 3 | 3 |
| medic | 0 | 0 | 2 |
| scout | 0 | 1 | 2 |
| sniper | 0 | 3 | 1 |





































