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Gameboy

Pyro

Performance2 maps · logs.tf

2
Maps
0.29
K/D
0.46
KA/D
103
Avg DPM
0%
Win %
10.1%
Accuracy
241
DT/m
Class time

Breakdown55m played · logs.tf

0–2
Maps · 0%
3–6
Rounds · 33.3%
By format
FormatMapsW–L–TWin%DPMTime
Highlander20–20%10355m
By class
ClassMapsW–L–TWin%K/DDA/MTime
pyro10–10%0.4013529m
heavy10–10%0.1310626m
Career totals
12
Kills
7/30
41
Deaths
22/30
7
Assists
4/30
6,621
Damage
3,621/30
15,758
Dmg taken
8,619/30
34,135
Healing
18,670/30
6,186
Heals recv
3,383/30
3
Caps
2/30
5
Extinguishes
33
Medpacks
1,172
Medpack HP
7
Builds destr
Aliases
Gameboy2

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/M
Cascade10-10.00.40135
Vigil10-10.00.13106

Weapons· career, by damage

WeaponKillsDamageAcc.
Flame Thrower83,2599.1%
Minigun21,996-
Tomislav0786-
Detonator045479.3%
Shotgun112677.8%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
spy344
soldier223
heavy293
medic202
sniper282
scout162
pyro041
demoman051
engineer021