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pH_supertwinkey

Medic

Performance3 maps · logs.tf

3
Maps
0
K/D
0.74
KA/D
8
Avg DPM
0%
Win %
47.5%
Accuracy
181
DT/m
Class time
Medic
48,412
healing
17
ubers
5
kritz
2
drops
7.3s
avg uber
3.1s
time to heal
6
adv. lost

Breakdown52m played · logs.tf

0–3
Maps · 0%
1–15
Rounds · 6.3%
By format
FormatMapsW–L–TWin%DPMTime
6v630–30%1252m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic30–30%0.00452m
Career totals
0
Kills
0/30
35
Deaths
20/30
26
Assists
15/30
228
Damage
132/30
8,332
Dmg taken
4,830/30
48,412
Healing
28,065/30
17
Ubers
2
Drops
5
Caps
3/30
14
Medpacks
435
Medpack HP

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Logjam10-10.00.009722
Metalworks10-10.00.0001019
Process10-10.00.0016917

Weapons· career, by damage

WeaponKillsDamageAcc.
Crusader's Crossbow016347.5%
Übersaw065-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
scout0612
soldier0169
demoman093
heavy002
spy010
medic010
sniper020