SU
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Performance4 maps · logs.tf
4
Maps
0.02
K/D
1.11
KA/D
11
Avg DPM
50%
Win %
177
DT/m
Class time
Medic
71,361
healing
25
ubers
8
kritz
6
drops
7.1s
avg uber
10.1s
time to heal
5
adv. lost
Breakdown1h 21m played · logs.tf
2–2
Maps · 50%
9–10
Rounds · 47.4%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 2–2 | 50% | 0.02 | 15 | 1h 21m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 4 | 2–2 | 50% | 0.02 | 13 | 0 | 17 | 18 | 1h 21m |
Career totals
1
Kills
0/30
45
Deaths
17/30
49
Assists
18/30
1,081
Damage
401/30
14,155
Dmg taken
5,257/30
71,361
Healing
26,501/30
25
Ubers
6
Drops
16
Caps
6/30
9
Dominations
31
Medpacks
1,070
Medpack HP
1
Builds destr
Aliases
Sunfire4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 951 | - | - | - | 3 | |
| 0 | 130 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 19 | 22 |
| scout | 1 | 10 | 16 |
| demoman | 0 | 9 | 6 |
| heavy | 0 | 0 | 2 |
| medic | 0 | 1 | 2 |
| pyro | 0 | 0 | 1 |
| sniper | 0 | 6 | 1 |





































