SL
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Performance12 maps · logs.tf
12
Maps
0.56
K/D
0.85
KA/D
168
Avg DPM
33.3%
Win %
35.3%
Accuracy
208
DT/m
Class time
Breakdown5h 11m played · logs.tf
4–8
Maps · 33.3%
21–38–3
Rounds · 36.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 12 | 4–8 | 33.3% | 0.56 | 168 | 5h 11m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 12 | 4–8 | 33.3% | 0.56 | 172 | 11 | 20 | 6 | 5h 11m |
Career totals
118
Kills
11/30
212
Deaths
20/30
63
Assists
6/30
53,382
Damage
5,153/30
64,496
Dmg taken
6,225/30
40,499
Heals recv
3,909/30
19
Caps
2/30
2
Airshots
5
Dominations
627
Medpacks
21,408
Medpack HP
1
Builds destr
Aliases
Slith1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 33.3% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Bagel | 2 | 1-1 | 50.0 | 0.90 | 232 | 2024-11-25 |
Gullywash | 2 | 1-1 | 50.0 | 0.53 | 182 | 2024-11-25 |
Metalworks | 2 | 1-1 | 50.0 | 0.46 | 176 | 2024-12-03 |
Sunshine | 2 | 1-1 | 50.0 | 0.61 | 157 | 2024-12-03 |
Process | 1 | 0-1 | 0.0 | 0.50 | 148 | 2024-09-21 |
Product | 1 | 0-1 | 0.0 | 0.60 | 141 | 2024-10-09 |
| Skytrain | 1 | 0-1 | 0.0 | 0.18 | 134 | 2024-11-02 |
Snakewater | 1 | 0-1 | 0.0 | 0.55 | 124 | 2024-11-18 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 61 | 32,616 | 1,554 | 541 | 34.8% | 8 | |
| 50 | 20,766 | 988 | 356 | 36% | 6 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 61 | 70 | 89 |
| scout | 32 | 78 | 50 |
| medic | 9 | 2 | 17 |
| demoman | 9 | 54 | 15 |
| heavy | 4 | 4 | 7 |
| spy | 2 | 0 | 2 |
| pyro | 1 | 1 | 1 |
| sniper | 0 | 1 | 0 |








































