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Performance5 maps · logs.tf
5
Maps
0.85
K/D
1.05
KA/D
326
Avg DPM
0%
Win %
30.3%
Accuracy
282
DT/m
Class time
Breakdown1h 22m played · logs.tf
0–5
Maps · 0%
2–19
Rounds · 9.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 0–5 | 0% | 0.85 | 326 | 1h 22m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| demoman | 4 | 0–4 | 0% | 0.81 | 329 | 23 | 28 | 5 | 1h 3m |
| soldier | 1 | 0–1 | 0% | 1.00 | 331 | 23 | 23 | 6 | 19m |
Career totals
63
Kills
23/30
74
Deaths
27/30
15
Assists
5/30
27,025
Damage
9,883/30
22,873
Dmg taken
8,365/30
13,541
Heals recv
4,952/30
9
Caps
3/30
3
Airshots
1
Dominations
129
Medpacks
4,571
Medpack HP
1
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Gullywash | 1 | 0-1 | 0.0 | 0.63 | 315 | 2024-04-01 |
Metalworks | 1 | 0-1 | 0.0 | 1.00 | 373 | 2024-03-03 |
Process | 1 | 0-1 | 0.0 | 1.00 | 331 | 2024-02-25 |
Snakewater | 1 | 0-1 | 0.0 | 1.00 | 329 | 2024-04-03 |
Upward | 1 | 0-1 | 0.0 | 0.64 | 285 | 2024-04-08 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 21 | 10,436 | 647 | 156 | 24.1% | 4 | |
| 27 | 10,213 | 418 | 136 | 32.5% | 4 | |
| 14 | 6,376 | 181 | 86 | 47.5% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 20 | 26 | 24 |
| scout | 19 | 22 | 24 |
| demoman | 12 | 18 | 14 |
| medic | 6 | 1 | 8 |
| sniper | 3 | 3 | 4 |
| pyro | 3 | 1 | 3 |
| spy | 0 | 1 | 1 |
| heavy | 0 | 1 | 0 |








































