MR
Nothing here yet.
Performance20 maps · logs.tf
20
Maps
1.71
K/D
2.24
KA/D
429
Avg DPM
80%
Win %
18.9%
Accuracy
329
DT/m
Class time
Breakdown8h 43m played · logs.tf
16–4
Maps · 80%
88–42–3
Rounds · 67.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 20 | 16–4 | 80% | 1.71 | 429 | 8h 43m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| demoman | 20 | 16–4 | 80% | 1.71 | 433 | 33 | 19 | 10 | 8h 43m |
Career totals
580
Kills
33/30
339
Deaths
19/30
179
Assists
10/30
226,310
Damage
12,981/30
73,401
Dmg taken
4,210/30
8,912
Healing
511/30
64,017
Heals recv
3,672/30
86
Caps
5/30
2
Airshots
685
Medpacks
9,971
Medpack HP
Aliases
Mrguilty20
Maps
Strongest maps
Metalworks5-0100%
Weakest maps
Not enough games on any map yet.
Compared with this player's own 80% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Metalworks | 5 | 5-0 | 100.0 | 2.27 | 438 | 2013-10-21 |
Snakewater | 4 | 3-1 | 75.0 | 1.35 | 389 | 2014-03-20 |
Badlands | 3 | 2-1 | 66.7 | 1.77 | 492 | 2014-02-18 |
Granary | 3 | 2-1 | 66.7 | 1.75 | 418 | 2014-03-20 |
Gullywash | 3 | 2-1 | 66.7 | 1.71 | 511 | 2014-02-18 |
Process | 2 | 2-0 | 100.0 | 1.39 | 367 | 2014-03-17 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 168 | 83,887 | 0 | 0 | - | 8 | |
| 36 | 12,869 | 37 | 7 | 18.9% | 8 | |
| 1 | 260 | - | - | - | 3 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 220 | 124 | 115 |
| scout | 145 | 119 | 73 |
| medic | 94 | 2 | 39 |
| demoman | 86 | 84 | 34 |
| sniper | 12 | 4 | 7 |
| pyro | 9 | 0 | 6 |
| heavy | 9 | 2 | 1 |
| engineer | 3 | 2 | 1 |
| spy | 2 | 1 | 0 |








































