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Performance4 maps · logs.tf
4
Maps
0.06
K/D
1.34
KA/D
8
Avg DPM
25%
Win %
58.3%
Accuracy
99
DT/m
Class time
Medic
144k
healing
62
ubers
6
kritz
2
drops
6.5s
avg uber
2.5s
time to heal
11
adv. lost
Breakdown1h 60m played · logs.tf
1–3
Maps · 25%
5–11
Rounds · 31.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 4 | 1–3 | 25% | 0.06 | 8 | 1h 60m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 4 | 1–3 | 25% | 0.06 | 6 | 1 | 9 | 11 | 1h 60m |
Career totals
2
Kills
1/30
35
Deaths
9/30
45
Assists
11/30
755
Damage
189/30
11,732
Dmg taken
2,935/30
144,365
Healing
36,121/30
337
Heals recv
84/30
62
Ubers
2
Drops
3
Caps
1/30
53
Extinguishes
40
Medpacks
861
Medpack HP
29
Builds destr
Aliases
Rock4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 25% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Clearcut | 2 | 1-1 | 50.0 | 0.07 | 9 | 1293 | 2026-09-27 |
Steel | 1 | 0-1 | 0.0 | 0.14 | 6 | 1028 | 2026-09-13 |
Swiftwater | 1 | 0-1 | 0.0 | 0.00 | 4 | 1216 | 2026-09-27 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 2 | 560 | 600 | 350 | 58.3% | 4 | |
| 0 | 130 | 0 | 0 | - | 1 | |
| 0 | 65 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| spy | 1 | 6 | 10 |
| soldier | 0 | 8 | 10 |
| pyro | 0 | 5 | 6 |
| heavy | 0 | 0 | 5 |
| medic | 0 | 0 | 5 |
| scout | 1 | 4 | 4 |
| demoman | 0 | 3 | 4 |
| engineer | 0 | 0 | 3 |
| sniper | 0 | 9 | 0 |



































