JO
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Performance5 maps · logs.tf
5
Maps
0.71
K/D
0.73
KA/D
330
Avg DPM
20%
Win %
17.9%
Accuracy
183
DT/m
Class time
Breakdown2h 30m played · logs.tf
1–4
Maps · 20%
11–12
Rounds · 47.8%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 5 | 1–4 | 20% | 0.71 | 330 | 2h 30m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| spy | 5 | 1–4 | 20% | 0.71 | 344 | 24 | 33 | 1 | 2h 30m |
Career totals
118
Kills
24/30
166
Deaths
33/30
4
Assists
1/30
51,798
Damage
10,327/30
28,836
Dmg taken
5,749/30
1,517
Heals recv
302/30
2
Caps
0/30
107
Backstabs
92
Medpacks
2,204
Medpack HP
26
Builds
16
Builds destr
Aliases
JoyouslyJoltik4[SINC] JoyouslyJoltik1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 20% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Ashville | 1 | 1-0 | 100.0 | 1.13 | 446 | 2025-06-03 |
Cascade | 1 | 0-1 | 0.0 | 0.56 | 314 | 2025-06-17 |
Swiftwater | 1 | 0-1 | 0.0 | 0.67 | 273 | 2025-06-10 |
Upward | 1 | 0-1 | 0.0 | 0.45 | 222 | 2025-05-27 |
Vigil | 1 | 0-1 | 0.0 | 0.79 | 397 | 2025-06-25 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 67 | 30,378 | 0 | 0 | - | 2 | |
| 23 | 10,504 | 0 | 0 | - | 2 | |
| 20 | 9,766 | 0 | 0 | - | 2 | |
| 8 | 992 | 148 | 27 | 18.2% | 5 | |
| 0 | 158 | 20 | 3 | 15% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| sniper | 31 | 14 | 32 |
| heavy | 23 | 22 | 24 |
| pyro | 15 | 25 | 15 |
| medic | 13 | 2 | 13 |
| engineer | 12 | 19 | 13 |
| soldier | 7 | 18 | 7 |
| demoman | 6 | 30 | 7 |
| scout | 6 | 29 | 6 |
| spy | 5 | 7 | 5 |







































