TI
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Performance7 maps · logs.tf
7
Maps
0.12
K/D
2.36
KA/D
9
Avg DPM
100%
Win %
16.2%
Accuracy
125
DT/m
Class time
Medic
174k
healing
73
ubers
15
kritz
12
drops
7.1s
avg uber
10s
time to heal
15
adv. lost
Breakdown2h 59m played · logs.tf
7–0
Maps · 100%
22–5
Rounds · 81.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Prolander | 7 | 7–0 | 100% | 0.12 | 9 | 2h 59m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 7 | 7–0 | 100% | 0.10 | 8 | 1 | 8 | 19 | 2h 58m |
| pyro | 1 | 1–0 | 100% | ∞ | 207 | 43 | 0 | 0 | 1m |
Career totals
6
Kills
1/30
50
Deaths
8/30
112
Assists
19/30
1,545
Damage
259/30
21,537
Dmg taken
3,617/30
174,385
Healing
29,287/30
713
Heals recv
120/30
73
Ubers
12
Drops
7
Caps
1/30
3
Dominations
24
Extinguishes
112
Medpacks
2,944
Medpack HP
14
Builds destr
Aliases
/Æ\ tim6[Æ] tim1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 3 | 1,140 | 830 | 162 | 19.5% | 7 | |
| 2 | 260 | 26 | 3 | 11.5% | 6 | |
| Rocketpack Stomp | 1 | 114 | 0 | 1 | - | 1 |
| 0 | 31 | 189 | 6 | 3.2% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| demoman | 1 | 14 | 23 |
| soldier | 0 | 12 | 19 |
| scout | 2 | 2 | 15 |
| heavy | 1 | 1 | 13 |
| pyro | 0 | 2 | 13 |
| spy | 2 | 9 | 10 |
| medic | 0 | 1 | 10 |
| engineer | 0 | 1 | 9 |
| sniper | 0 | 8 | 6 |








































