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able

aka [TEST]able

Medic

Performance7 maps · logs.tf

7
Maps
0.05
K/D
0.67
KA/D
17
Avg DPM
0%
Win %
42.5%
Accuracy
197
DT/m
Class time
Medic
126k
healing
54
ubers
17
kritz
2
drops
7.1s
avg uber
5s
time to heal
5
adv. lost

Breakdown2h 30m played · logs.tf

0–7
Maps · 0%
3–34–1
Rounds · 9.2%
By format
FormatMapsW–L–TWin%DPMTime
6v670–70%202h 30m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic70–70%0.05192h 30m
pyro10–10%0.0000m
Career totals
5
Kills
1/30
96
Deaths
19/30
59
Assists
12/30
2,890
Damage
577/30
29,352
Dmg taken
5,856/30
125,889
Healing
25,116/30
32
Heals recv
6/30
54
Ubers
2
Drops
23
Caps
5/30
2
Dominations
69
Medpacks
2,082
Medpack HP
1
Builds destr
Aliases
[TEST]able7

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Bagel10-10.00.0726812
Clearcut10-10.00.0012817
Gullywash10-10.00.1119886
Metalworks10-10.00.000812
Snakewater10-10.00.0017938
Sultry10-10.00.0021846
Sunshine10-10.00.1226755

Weapons· career, by damage

WeaponKillsDamageAcc.
Crusader's Crossbow22,17542.5%
Übersaw3715-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
soldier36124
scout12322
demoman11012
medic005
engineer001
sniper010