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Astro Sam

Scout

Performance4 maps · logs.tf

4
Maps
0.44
K/D
0.6
KA/D
211
Avg DPM
0%
Win %
31.7%
Accuracy
285
DT/m
Class time

Breakdown1h 21m played · logs.tf

0–4
Maps · 0%
2–18
Rounds · 10%
By format
FormatMapsW–L–TWin%DPMTime
6v640–40%2111h 21m
By class
ClassMapsW–L–TWin%K/DDA/MTime
scout30–30%0.4216545m
soldier10–10%0.6539820m
demoman10–10%0.172077m
heavy20–20%0.331186m
engineer10–10%0.00682m
Career totals
36
Kills
13/30
81
Deaths
30/30
13
Assists
5/30
17,920
Damage
6,648/30
22,337
Dmg taken
8,287/30
1,806
Healing
670/30
11,744
Heals recv
4,357/30
7
Caps
3/30
1
Dominations
52
Medpacks
1,493
Medpack HP
5
Builds
Aliases
Astro Sam2Astro sam #SMH1U Tomato1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/M
Metalworks10-10.00.48127
Process10-10.00.47225
Snakewater10-10.00.15151
Upward10-10.00.54351

Weapons· career, by damage

WeaponKillsDamageAcc.
Rocket Launcher118,08557.4%
Scattergun157,06346.5%
Minigun275212.6%
Iron Bomber072029.6%
Stickybomb Launcher165420.4%
C.A.P.P.E.R436320%
Sentry Gun (Lv 2)0106-
Market Gardener065-
Frontier Justice034-
Shotgun01425%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
soldier152717
scout72913
demoman6147
pyro457
sniper243
medic202
heavy020