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upgradeninja

Medic

Performance8 maps · logs.tf

8
Maps
0.07
K/D
1.07
KA/D
15
Avg DPM
25%
Win %
9.5%
Accuracy
167
DT/m
Class time
Medic
185k
healing
1
ubers
1
kritz
56
vacc
15
drops
7.2s
avg uber
10.5s
time to heal
1250
adv. lost

Breakdown4h 24m played · logs.tf

2–6
Maps · 25%
14–24
Rounds · 36.8%
By format
FormatMapsW–L–TWin%DPMTime
6v682–625%154h 24m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic82–625%0.07114h 12m
scout10–10%0.001058m
engineer10–10%0.00363m
demoman10–10%0.001872m
Career totals
8
Kills
1/30
122
Deaths
14/30
122
Assists
14/30
4,118
Damage
468/30
41,872
Dmg taken
4,759/30
184,564
Healing
20,978/30
2,001
Heals recv
227/30
127
Ubers
15
Drops
22
Caps
3/30
12
Dominations
22
Extinguishes
98
Medpacks
2,918
Medpack HP
40
Builds
16
Builds destr
Aliases
upgradeninja8

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 25% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Upward21-150.00.0631562
Vigil21-150.00.0813873
Coalplant10-10.00.109797
Process10-10.00.0020689
Product10-10.00.075741
Villa10-10.00.067392

Weapons· career, by damage

WeaponKillsDamageAcc.
Crusader's Crossbow72,6336.7%
Scattergun054547.7%
Grenade Launcher027725%
Übersaw126011.8%
Flying Guillotine026086.4%
Sentry Gun (Lv 3)087-
Stickybomb Launcher0354.8%
Sandman0156.7%
Frontier Justice0625%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
soldier24436
scout21933
demoman02624
medic0312
sniper1109
pyro1107
heavy185
engineer013
spy101