VI
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Performance8 maps · logs.tf
8
Maps
0.81
K/D
1.14
KA/D
255
Avg DPM
37.5%
Win %
36.2%
Accuracy
246
DT/m
Class time
Breakdown3h 4m played · logs.tf
3–4–1
Maps · 43.8%
18–22–2
Rounds · 45.2%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 8 | 3–4–1 | 43.8% | 0.81 | 255 | 3h 4m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 8 | 3–4–1 | 43.8% | 0.81 | 257 | 18 | 22 | 7 | 3h 4m |
Career totals
108
Kills
18/30
133
Deaths
22/30
44
Assists
7/30
47,359
Damage
7,722/30
48,140
Dmg taken
7,850/30
31,771
Heals recv
5,181/30
10
Caps
2/30
2
Airshots
4
Dominations
321
Medpacks
11,985
Medpack HP
2
Builds destr
Aliases
0446hdsh2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 43.8% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Bagel | 2 | 1-1 | 50.0 | 0.79 | 306 | 2026-01-30 |
Gullywash | 2 | 0-2 | 0.0 | 0.68 | 239 | 2026-01-24 |
Metalworks | 2 | 2-0 | 100.0 | 1.08 | 300 | 2026-02-07 |
Process | 1 | 0-0-1 | 50.0 | 0.77 | 221 | 2026-02-07 |
Sunshine | 1 | 0-1 | 0.0 | 0.81 | 243 | 2026-01-16 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 103 | 47,359 | 2,264 | 820 | 36.2% | 8 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 46 | 51 | 63 |
| scout | 33 | 46 | 47 |
| demoman | 17 | 31 | 22 |
| medic | 10 | 0 | 18 |
| pyro | 1 | 0 | 1 |
| heavy | 1 | 2 | 1 |
| sniper | 0 | 2 | 0 |






































