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R5
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R.A.N.N. 5.0

Heavy

Performance2 maps · logs.tf

2
Maps
1.17
K/D
1.58
KA/D
140
Avg DPM
50%
Win %
36.5%
Accuracy
244
DT/m
Class time

Breakdown57m played · logs.tf

1–1
Maps · 50%
4–4
Rounds · 50%
By format
FormatMapsW–L–TWin%DPMTime
6v621–150%14057m
By class
ClassMapsW–L–TWin%K/DDA/MTime
heavy11–0100%3.2016719m
soldier10–10%0.6718818m
engineer10–10%0.671149m
medic11–0100%0.00109m
demoman11–0100%2.001633m
Career totals
28
Kills
15/30
24
Deaths
13/30
10
Assists
5/30
8,057
Damage
4,209/30
14,180
Dmg taken
7,407/30
2,799
Healing
1,462/30
19,577
Heals recv
10,226/30
1
Ubers
4
Caps
2/30
2
Dominations
9
Medpacks
200
Medpack HP
20
Builds
7
Builds destr
Aliases
R.A.N.N. 5.02

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/M
Borneo10-10.00.67163
Upward11-0100.02.00121

Weapons· career, by damage

WeaponKillsDamageAcc.
Rocket Launcher83,25437.8%
Minigun163,210-
Sentry Gun (Lv 3)2903-
Grenade Launcher130025%
Stickybomb Launcher111611.8%
Wrangler Kill093-
Crusader's Crossbow09350%
Sentry Gun (Lv 2)048-
Shotgun04066.7%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
soldier12814
scout639
demoman447
pyro424
medic103
engineer121
sniper040