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Performance5 maps · logs.tf
5
Maps
1.25
K/D
1.7
KA/D
249
Avg DPM
80%
Win %
20.3%
Accuracy
156
DT/m
Class time
Breakdown2h 32m played · logs.tf
4–1
Maps · 80%
23–11
Rounds · 67.6%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 4–1 | 80% | 1.25 | 249 | 2h 32m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| demoman | 5 | 4–1 | 80% | 1.25 | 234 | 16 | 13 | 6 | 2h 32m |
Career totals
80
Kills
16/30
64
Deaths
13/30
29
Assists
6/30
35,647
Damage
7,028/30
23,857
Dmg taken
4,703/30
7,292
Healing
1,438/30
25,687
Heals recv
5,064/30
30
Caps
6/30
4
Airshots
5
Dominations
118
Medpacks
4,034
Medpack HP
Aliases
SURF hnrg5
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 80% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Gullywash | 1 | 1-0 | 100.0 | 1.44 | 278 | 2020-08-05 |
Process | 1 | 1-0 | 100.0 | 1.43 | 198 | 2020-08-07 |
Product | 1 | 1-0 | 100.0 | 1.73 | 349 | 2020-08-07 |
Snakewater | 1 | 1-0 | 100.0 | 0.87 | 167 | 2020-08-06 |
Sunshine | 1 | 0-1 | 0.0 | 1.29 | 254 | 2020-08-06 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 37 | 20,343 | 1,426 | 330 | 23.1% | 5 | |
| 42 | 15,239 | 1,494 | 266 | 17.8% | 5 | |
| 0 | 65 | 22 | 1 | 4.5% | 3 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 32 | 16 | 44 |
| scout | 22 | 28 | 25 |
| demoman | 9 | 11 | 15 |
| medic | 10 | 0 | 12 |
| pyro | 5 | 4 | 7 |
| heavy | 2 | 0 | 4 |
| engineer | 0 | 0 | 2 |
| spy | 0 | 1 | 0 |
| sniper | 0 | 2 | 0 |








































