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Duck

Medic

Performance3 maps · logs.tf

3
Maps
0.32
K/D
0.6
KA/D
169
Avg DPM
0%
Win %
25.8%
Accuracy
263
DT/m
Class time
Medic
10,788
healing
1
ubers
2
drops
7.5s
avg uber
9.2s
time to heal

Breakdown59m played · logs.tf

0–3
Maps · 0%
1–12–1
Rounds · 10.7%
By format
FormatMapsW–L–TWin%DPMTime
6v620–20%19125m
4v410–10%12633m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic10–10%0.2812733m
sniper20–20%0.3616523m
heavy20–20%1.004312m
Career totals
25
Kills
13/30
77
Deaths
39/30
21
Assists
11/30
8,985
Damage
4,582/30
17,675
Dmg taken
9,013/30
10,788
Healing
5,501/30
2,148
Heals recv
1,095/30
1
Ubers
2
Drops
2
Airshots
4
Headshots
1
Dominations
19
Medpacks
510
Medpack HP
Aliases
[GLUT] エッジャー2エッジャー1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/M
Snakewater10-10.00.38173
Sunshine10-10.00.45209

Weapons· career, by damage

WeaponKillsDamageAcc.
Sniper Rifle62,52140.3%
Crusader's Crossbow52,31324.7%
Übersaw81,923-
SMG11,00724.5%
Minigun1732-
Huntsman1194-
Brass Beast1165-
Shahanshah0130-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
soldier115625
scout81110
demoman386
medic305
sniper020