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Who Needs Eco

Scout

Breakdown5h 58m played · logs.tf

8–4
Maps · 66.7%
40–33–3
Rounds · 54.6%
By format
FormatMapsW–L–TWin%DPMTime
6v6128–466.7%2565h 58m
By class
ClassMapsW–L–TWin%K/DDA/MTime
scout128–466.7%2.072635h 51m
engineer21–150%1.00598m
Career totals
349
Kills
29/30
169
Deaths
14/30
169
Assists
14/30
92,810
Damage
7,768/30
79,134
Dmg taken
6,624/30
92,796
Heals recv
7,767/30
96
Caps
8/30
29
Dominations
108
Medpacks
2,674
Medpack HP
10
Builds
Aliases
Who Needs Eco12

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 66.7% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/M
Sunshine43-175.01.76212
Bagel32-166.71.72271
Clearcut22-0100.02.92300
Product21-150.02.81324
Metalworks10-10.00.91187

Weapons· career, by damage

WeaponKillsDamageAcc.
Scattergun31490,50067.3%
Pistol101,59720.7%
Sentry Gun (Lv 3)1301-
Winger515042.9%
Sentry Gun (Lv 2)0107-
Three-Rune Blade1980%
Sentry Gun019-
Pistol01610%
Shotgun0650%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
soldier14756216
scout10247159
demoman656191
medic30246
heavy314
pyro111
sniper101