4R
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Performance2 maps · logs.tf
2
Maps
1.17
K/D
1.48
KA/D
308
Avg DPM
50%
Win %
Class time
Breakdown59m played · logs.tf
1–1
Maps · 50%
9–5
Rounds · 64.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 1 | 0–1 | 0% | 1.11 | 279 | 42m |
| Highlander | 1 | 1–0 | 100% | 1.40 | 336 | 16m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 2 | 1–1 | 50% | 1.22 | 327 | 30 | 25 | 7 | 56m |
| sniper | 1 | 1–0 | 100% | 0.00 | 85 | 0 | 27 | 14 | 2m |
Career totals
56
Kills
29/30
48
Deaths
25/30
15
Assists
8/30
18,611
Damage
9,539/30
9
Caps
5/30
119
Medpacks
Aliases
.414rontside1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 1 | 1-0 | 100.0 | 1.40 | 336 | 2013-11-11 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 17 | 17 | 0 |
| demoman | 12 | 12 | 0 |
| scout | 11 | 12 | 0 |
| medic | 6 | 0 | 0 |
| spy | 3 | 0 | 0 |
| sniper | 3 | 2 | 0 |
| pyro | 2 | 1 | 0 |
| heavy | 1 | 4 | 0 |
| engineer | 1 | 0 | 0 |









































