TI
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Performance7 maps · logs.tf
7
Maps
1.24
K/D
1.7
KA/D
205
Avg DPM
71.4%
Win %
Class time
Breakdown3h 7m played · logs.tf
5–2
Maps · 71.4%
32–24–1
Rounds · 57%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 7 | 5–2 | 71.4% | 1.24 | 205 | 3h 7m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 7 | 5–2 | 71.4% | 1.19 | 210 | 25 | 21 | 10 | 2h 39m |
| sniper | 4 | 3–1 | 75% | 2.10 | 253 | 32 | 15 | 2 | 20m |
| engineer | 2 | 2–0 | 100% | 0.00 | 86 | 0 | 9 | 9 | 6m |
| heavy | 1 | 1–0 | 100% | 0.00 | 0 | 0 | 0 | 0 | 1m |
| pyro | 1 | 0–1 | 0% | 0.00 | 0 | 0 | 40 | 0 | 1m |
| spy | 1 | 1–0 | 100% | ∞ | 1440 | 72 | 0 | 0 | 0m |
Career totals
155
Kills
25/30
125
Deaths
20/30
58
Assists
9/30
39,591
Damage
6,335/30
55
Caps
9/30
12
Headshots
1
Backstabs
129
Medpacks
Aliases
keep it underground4slr. time_2standing on the edge1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 71.4% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Granary | 2 | 1-1 | 50.0 | 0.94 | 208 | 2013-11-12 |
Gullywash | 2 | 2-0 | 100.0 | 1.33 | 222 | 2013-10-01 |
Badlands | 1 | 1-0 | 100.0 | 2.05 | 265 | 2013-10-01 |
Process | 1 | 0-1 | 0.0 | 0.64 | 157 | 2013-11-05 |
Snakewater | 1 | 1-0 | 100.0 | 1.50 | 203 | 2013-11-12 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 55 | 32 | 0 |
| scout | 52 | 62 | 0 |
| demoman | 22 | 30 | 0 |
| medic | 18 | 0 | 0 |
| heavy | 4 | 0 | 0 |
| pyro | 2 | 0 | 0 |
| sniper | 2 | 1 | 0 |








































