CL
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Performance4 maps · logs.tf
4
Maps
1.08
K/D
1.6
KA/D
176
Avg DPM
100%
Win %
Class time
Breakdown1h 35m played · logs.tf
4–0
Maps · 100%
19–3–1
Rounds · 84.8%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 4–0 | 100% | 1.08 | 176 | 1h 35m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 2 | 2–0 | 100% | 0.88 | 200 | 16 | 18 | 6 | 44m |
| scout | 3 | 3–0 | 100% | 1.21 | 146 | 20 | 16 | 12 | 44m |
| demoman | 1 | 1–0 | 100% | 1.67 | 272 | 24 | 14 | 10 | 6m |
Career totals
57
Kills
18/30
53
Deaths
17/30
28
Assists
9/30
17,103
Damage
5,395/30
43
Caps
14/30
79
Medpacks
Aliases
Millennion2Milli2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Granary | 1 | 1-0 | 100.0 | 1.36 | 205 | 2013-11-07 |
Gullywash | 1 | 1-0 | 100.0 | 0.84 | 209 | 2013-10-27 |
Process | 1 | 1-0 | 100.0 | 1.20 | 161 | 2013-11-03 |
Snakewater | 1 | 1-0 | 100.0 | 1.00 | 132 | 2013-11-07 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 22 | 21 | 0 |
| soldier | 17 | 17 | 0 |
| medic | 10 | 0 | 0 |
| demoman | 7 | 13 | 0 |
| spy | 1 | 0 | 0 |
| pyro | 0 | 1 | 0 |
| heavy | 0 | 1 | 0 |





































