SP
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Performance5 maps · logs.tf
5
Maps
0.01
K/D
0.82
KA/D
5
Avg DPM
20%
Win %
161
DT/m
Class time
Medic
94,389
healing
38
ubers
3
drops
6.6s
avg uber
12.2s
time to heal
3
adv. lost
Breakdown2h 14m played · logs.tf
1–4
Maps · 20%
7–20
Rounds · 25.9%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 1–4 | 20% | 0.01 | 8 | 2h 14m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 5 | 1–4 | 20% | 0.01 | 5 | 0 | 18 | 14 | 2h 14m |
Career totals
1
Kills
0/30
78
Deaths
18/30
63
Assists
14/30
715
Damage
161/30
21,956
Dmg taken
4,932/30
94,389
Healing
21,203/30
38
Ubers
3
Drops
10
Caps
2/30
1
Extinguishes
39
Medpacks
1,219
Medpack HP
Aliases
Bs' SpeedyFurry2FlamingFurry (MixSvp !)2| FTS | FlamingFurry Mix/Merc1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 20% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 390 | - | - | - | 2 | |
| 0 | 325 | - | - | - | 2 | |
| 1 | 0 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 0 | 26 | 26 |
| soldier | 1 | 29 | 22 |
| demoman | 0 | 14 | 10 |
| medic | 0 | 0 | 3 |
| sniper | 0 | 6 | 2 |
| spy | 0 | 0 | 1 |
| pyro | 0 | 3 | 0 |





































