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Half-Shot

Scout

Performance3 maps · logs.tf

3
Maps
0.5
K/D
0.95
KA/D
127
Avg DPM
66.7%
Win %
174
DT/m
Class time

Breakdown1h 31m played · logs.tf

2–1
Maps · 66.7%
13–8
Rounds · 61.9%
By format
FormatMapsW–L–TWin%DPMTime
6v632–166.7%1271h 31m
By class
ClassMapsW–L–TWin%K/DDA/MTime
scout32–166.7%0.521241h 26m
pyro10–10%0.332653m
heavy11–0100%0.00842m
Career totals
30
Kills
10/30
60
Deaths
20/30
27
Assists
9/30
11,483
Damage
3,799/30
15,492
Dmg taken
5,125/30
6,479
Heals recv
2,143/30
29
Caps
10/30
3
Dominations
60
Medpacks
1,569
Medpack HP
Aliases
[SPenguin] Half-Shot3

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 66.7% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/M
Granary11-0100.00.33129
Snakewater11-0100.00.67119
Sunshine10-10.00.46134

Weapons· career, by damage

WeaponKillsDamageAcc.
Scattergun2810,311-
Airblast (reflect)0320-
Degreaser0195-
Shotgun1153-
Handgun Scout Secondary0128-
Bat0105-
Minigun0100-
Shotgun089-
Pistol082-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
scout151729
soldier102814
demoman3146
medic215
heavy002
pyro001