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Performance10 maps · logs.tf
10
Maps
0.06
K/D
1.48
KA/D
7
Avg DPM
50%
Win %
154
DT/m
Class time
Medic
231k
healing
118
ubers
38
kritz
5
drops
7.2s
avg uber
11.7s
time to heal
16
adv. lost
Breakdown4h 5m played · logs.tf
5–5
Maps · 50%
35–32
Rounds · 52.2%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 10 | 5–5 | 50% | 0.06 | 7 | 4h 5m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 10 | 5–5 | 50% | 0.06 | 7 | 1 | 14 | 19 | 4h 5m |
Career totals
7
Kills
1/30
111
Deaths
14/30
157
Assists
19/30
1,829
Damage
224/30
37,030
Dmg taken
4,527/30
230,940
Healing
28,232/30
118
Ubers
5
Drops
42
Caps
5/30
104
Medpacks
3,180
Medpack HP
Aliases
.dark4Dark2karma2merc:>2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Gullywash | 3 | 2-1 | 66.7 | 0.06 | 10 | 921 | 2014-02-24 |
Process | 3 | 1-2 | 33.3 | 0.00 | 3 | 936 | 2014-03-10 |
Badlands | 2 | 2-0 | 100.0 | 0.10 | 11 | 987 | 2014-02-16 |
Granary | 1 | 0-1 | 0.0 | 0.15 | 8 | 924 | 2014-02-24 |
Metalworks | 1 | 0-1 | 0.0 | 0.08 | 2 | 931 | 2014-02-20 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 4 | 1,374 | - | - | - | 8 | |
| 0 | 455 | - | - | - | 6 | |
| 3 | 0 | - | - | - | 3 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 3 | 48 | 61 |
| scout | 3 | 29 | 47 |
| demoman | 1 | 27 | 29 |
| medic | 0 | 0 | 15 |
| pyro | 0 | 3 | 4 |
| heavy | 0 | 2 | 4 |
| sniper | 0 | 2 | 3 |
| engineer | 0 | 0 | 1 |









































