HA
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Performance8 maps · logs.tf
8
Maps
0.92
K/D
1.3
KA/D
204
Avg DPM
37.5%
Win %
50.3%
Accuracy
192
DT/m
Class time
Breakdown3h 44m played · logs.tf
3–5
Maps · 37.5%
25–25–1
Rounds · 50%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 8 | 3–5 | 37.5% | 0.92 | 204 | 3h 44m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 8 | 3–5 | 37.5% | 0.95 | 196 | 21 | 22 | 9 | 3h 24m |
| sniper | 4 | 0–4 | 0% | 0.50 | 248 | 19 | 37 | 2 | 16m |
| heavy | 3 | 2–1 | 66.7% | 2.50 | 402 | 57 | 23 | 0 | 3m |
| pyro | 1 | 0–1 | 0% | ∞ | 57 | 50 | 0 | 0 | 1m |
Career totals
157
Kills
21/30
171
Deaths
23/30
65
Assists
9/30
45,118
Damage
6,051/30
42,495
Dmg taken
5,699/30
1,988
Healing
267/30
21,331
Heals recv
2,861/30
58
Caps
8/30
6
Headshots
14
Dominations
174
Medpacks
4,197
Medpack HP
Aliases
ils Monge8
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 37.5% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 120 | 32,928 | 1,794 | 1,085 | 60.5% | 8 | |
| 0 | 5,092 | - | - | - | 2 | |
| Sniperrifle | 0 | 3,840 | - | - | - | 2 |
| 14 | 1,457 | 600 | 121 | 20.2% | 6 | |
| 5 | 1,059 | 0 | 0 | - | 3 | |
| 0 | 338 | - | - | - | 2 | |
| 2 | 201 | 0 | 0 | - | 1 | |
| 0 | 156 | - | - | - | 1 | |
| 0 | 34 | 0 | 0 | - | 1 | |
| 1 | 0 | 4 | 0 | 0% | 2 | |
| 9 | 0 | - | - | - | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 62 | 59 | 82 |
| soldier | 49 | 68 | 72 |
| demoman | 20 | 37 | 31 |
| medic | 16 | 3 | 25 |
| sniper | 6 | 3 | 7 |
| spy | 2 | 0 | 2 |
| heavy | 1 | 1 | 2 |
| pyro | 1 | 0 | 1 |









































