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Performance11 maps · logs.tf
11
Maps
0.02
K/D
0.88
KA/D
3
Avg DPM
18.2%
Win %
170
DT/m
Class time
Medic
206k
healing
72
ubers
1
kritz
14
drops
7s
avg uber
10.2s
time to heal
10
adv. lost
Breakdown4h 15m played · logs.tf
2–9
Maps · 18.2%
16–38–1
Rounds · 30%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 11 | 2–9 | 18.2% | 0.02 | 7 | 4h 15m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 11 | 2–9 | 18.2% | 0.02 | 3 | 0 | 15 | 13 | 4h 15m |
Career totals
2
Kills
0/30
127
Deaths
15/30
110
Assists
13/30
654
Damage
77/30
40,835
Dmg taken
4,807/30
205,802
Healing
24,226/30
78
Ubers
14
Drops
50
Caps
6/30
7
Dominations
11
Extinguishes
69
Medpacks
2,031
Medpack HP
2
Builds destr
Aliases
Arch | tipofthehats.org6ArchRhythm | TF2.GG3Arch2ArchRhythm1ArchRhythm | TFTV1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 18.2% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 5 | 2,099 | 152 | 33 | 21.7% | 1 | |
| 5 | 1,629 | - | - | - | 1 | |
| 1 | 524 | - | - | - | 5 | |
| 1 | 130 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 1 | 82 | 50 |
| scout | 2 | 32 | 39 |
| demoman | 5 | 47 | 31 |
| medic | 0 | 1 | 8 |
| pyro | 2 | 3 | 4 |
| sniper | 2 | 7 | 3 |
| heavy | 0 | 0 | 1 |









































