WI
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Performance9 maps · logs.tf
9
Maps
1.69
K/D
2.13
KA/D
325
Avg DPM
11.1%
Win %
Class time
Breakdown4h 1m played · logs.tf
1–8
Maps · 11.1%
17–44
Rounds · 27.9%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 8 | 1–7 | 12.5% | 1.82 | 337 | 3h 13m |
| Highlander | 1 | 0–1 | 0% | 1.18 | 230 | 49m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| demoman | 8 | 1–7 | 12.5% | 1.84 | 356 | 30 | 17 | 7 | 3h 13m |
| sniper | 1 | 0–1 | 0% | 1.18 | 230 | 20 | 17 | 6 | 49m |
Career totals
228
Kills
28/30
135
Deaths
17/30
59
Assists
7/30
81,120
Damage
10,085/30
1,584
Heals recv
197/30
36
Caps
4/30
24
Headshots
203
Medpacks
Aliases
[T-A!] Wille!4[T-A!] wille! *GRTD*3[T-A!] OctWillery!1-wille1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 12.5% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Gullywash | 2 | 0-2 | 0.0 | 1.87 | 380 | 2013-10-03 |
Process | 2 | 0-2 | 0.0 | 1.35 | 325 | 2014-03-02 |
Badlands | 1 | 0-1 | 0.0 | 1.89 | 429 | 2013-10-03 |
Granary | 1 | 0-1 | 0.0 | 1.60 | 308 | 2013-09-26 |
Metalworks | 1 | 0-1 | 0.0 | 2.14 | 333 | 2013-10-18 |
Snakewater | 1 | 1-0 | 100.0 | 6.00 | 548 | 2013-10-31 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 8 | 0 | - | - | - | 1 | |
| 17 | 0 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 78 | 53 | 13 |
| scout | 70 | 34 | 9 |
| demoman | 29 | 34 | 3 |
| medic | 21 | 1 | 2 |
| sniper | 12 | 8 | 0 |
| spy | 6 | 0 | 0 |
| heavy | 5 | 0 | 0 |
| pyro | 2 | 3 | 0 |
| engineer | 0 | 1 | 0 |








































