VI
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Performance2 maps · logs.tf
2
Maps
0
K/D
0.38
KA/D
5
Avg DPM
50%
Win %
4.7%
Accuracy
85
DT/m
Class time
Medic
23,781
healing
8
ubers
1
drops
6.7s
avg uber
8.5s
time to heal
1
adv. lost
Breakdown26m played · logs.tf
1–1
Maps · 50%
4–6
Rounds · 40%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 0.00 | 10 | 26m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 1 | 0–1 | 0% | 0.00 | 10 | 0 | 14 | 6 | 26m |
| sniper | 1 | 1–0 | 100% | 0.00 | 0 | 0 | 450 | 0 | 0m |
Career totals
0
Kills
0/30
13
Deaths
15/30
5
Assists
6/30
273
Damage
313/30
4,411
Dmg taken
5,051/30
23,781
Healing
27,230/30
8
Ubers
1
Drops
3
Caps
3/30
9
Medpacks
284
Medpack HP
Aliases
Vilisters2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Snakewater | 2 | 1-1 | 50.0 | 0.00 | 10 | 910 | 2022-05-22 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 273 | 107 | 5 | 4.7% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 4 | 2 |
| demoman | 0 | 4 | 2 |
| scout | 0 | 1 | 1 |
| spy | 0 | 1 | 0 |
| sniper | 0 | 2 | 0 |





































