SC
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Performance6 maps · logs.tf
6
Maps
0.94
K/D
1.27
KA/D
282
Avg DPM
33.3%
Win %
Class time
Breakdown2h 34m played · logs.tf
2–4
Maps · 33.3%
10–20
Rounds · 33.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 2–3 | 40% | 1.05 | 307 | 2h 8m |
| Highlander | 1 | 0–1 | 0% | 0.62 | 153 | 26m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| demoman | 5 | 2–3 | 40% | 1.05 | 297 | 16 | 15 | 5 | 2h 8m |
| engineer | 1 | 0–1 | 0% | 0.62 | 153 | 15 | 24 | 7 | 26m |
Career totals
80
Kills
16/30
85
Deaths
17/30
28
Assists
5/30
42,059
Damage
8,179/30
730
Healing
142/30
16
Caps
3/30
203
Medpacks
Aliases
bump^ ScroLLLocK4^_0_^1PmS | ScroLLLocK1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 40% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 2 | 1-1 | 50.0 | 0.89 | 231 | 2013-11-01 |
Granary | 1 | 0-1 | 0.0 | 0.63 | 390 | 2013-11-07 |
Metalworks | 1 | 1-0 | 100.0 | 1.46 | 233 | 2013-11-01 |
Snakewater | 1 | 0-1 | 0.0 | 1.20 | 445 | 2013-11-07 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 28 | 35 | 0 |
| scout | 19 | 23 | 0 |
| medic | 12 | 1 | 0 |
| demoman | 10 | 17 | 0 |
| pyro | 4 | 0 | 0 |
| sniper | 3 | 3 | 0 |
| heavy | 2 | 2 | 0 |
| engineer | 2 | 2 | 0 |
| spy | 0 | 1 | 0 |






































