SA
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Performance2 maps · logs.tf
2
Maps
0.05
K/D
2.05
KA/D
2
Avg DPM
100%
Win %
68.8%
Accuracy
134
DT/m
Class time
Medic
44,866
healing
24
ubers
1
drops
6.6s
avg uber
3.7s
time to heal
2
adv. lost
Breakdown49m played · logs.tf
2–0
Maps · 100%
9–1
Rounds · 90%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 2–0 | 100% | 0.05 | 3 | 49m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 2–0 | 100% | 0.05 | 1 | 1 | 12 | 23 | 49m |
Career totals
1
Kills
1/30
19
Deaths
12/30
38
Assists
23/30
65
Damage
40/30
6,628
Dmg taken
4,080/30
44,866
Healing
27,619/30
24
Ubers
1
Drops
13
Caps
8/30
1
Dominations
14
Medpacks
437
Medpack HP
Aliases
☁2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Granary | 1 | 1-0 | 100.0 | 0.17 | 3 | 930 | 2022-06-23 |
Snakewater | 1 | 1-0 | 100.0 | 0.00 | 0 | 914 | 2022-06-23 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 65 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 7 | 11 |
| demoman | 0 | 2 | 10 |
| scout | 0 | 7 | 8 |
| medic | 1 | 0 | 5 |
| sniper | 0 | 3 | 4 |
| engineer | 0 | 0 | 1 |



































