JE
Nothing here yet.
Performance4 maps · logs.tf
4
Maps
0.04
K/D
0.04
KA/D
55
Avg DPM
0%
Win %
262
DT/m
Class time
Medic
1,250
healing
0
ubers
29s
time to heal
Breakdown20m played · logs.tf
0–4
Maps · 0%
0–20
Rounds · 0%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 0–4 | 0% | 0.04 | 55 | 20m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 3 | 0–3 | 0% | 0.10 | 25 | 3 | 31 | 0 | 10m |
| heavy | 1 | 0–1 | 0% | 0.00 | 110 | 0 | 39 | 0 | 5m |
| pyro | 1 | 0–1 | 0% | 0.00 | 93 | 0 | 47 | 0 | 2m |
| scout | 2 | 0–2 | 0% | 0.00 | 90 | 0 | 46 | 0 | 1m |
| engineer | 1 | 0–1 | 0% | 0.00 | 103 | 0 | 26 | 0 | 1m |
Career totals
1
Kills
2/30
23
Deaths
35/30
0
Assists
0/30
1,260
Damage
1,922/30
5,979
Dmg taken
9,121/30
1,250
Healing
1,907/30
498
Heals recv
760/30
1
Medpacks
30
Medpack HP
2
Builds
Aliases
jellyforce4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 601 | - | - | - | 1 | |
| 1 | 243 | - | - | - | 3 | |
| 0 | 180 | - | - | - | 1 | |
| 0 | 119 | - | - | - | 2 | |
| Sentry Gun | 0 | 117 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 1 | 6 | 1 |
| soldier | 0 | 10 | 0 |
| demoman | 0 | 5 | 0 |
| sniper | 0 | 1 | 0 |
| engineer | 0 | 1 | 0 |





































