LU
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Performance2 maps · logs.tf
2
Maps
1
K/D
1.73
KA/D
187
Avg DPM
50%
Win %
112
DT/m
Class time
Breakdown42m played · logs.tf
1–1
Maps · 50%
5–1
Rounds · 83.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Prolander | 2 | 1–1 | 50% | 1.00 | 187 | 42m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| engineer | 2 | 1–1 | 50% | 1.33 | 149 | 10 | 7 | 9 | 37m |
| spy | 1 | 0–1 | 0% | 0.50 | 270 | 16 | 32 | 0 | 6m |
Career totals
15
Kills
11/30
15
Deaths
11/30
11
Assists
8/30
6,960
Damage
4,938/30
4,295
Dmg taken
3,047/30
3,523
Healing
2,500/30
1,767
Heals recv
1,254/30
3
Backstabs
2
Dominations
6
Extinguishes
8
Medpacks
79
Medpack HP
89
Builds
14
Builds destr
Aliases
LukeZaz1[Neam] LukeZaz1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| Mini-Sentry | 4 | 2,479 | - | - | - | 1 |
| 3 | 1,510 | - | - | - | 1 | |
| 2 | 1,189 | - | - | - | 1 | |
| Sentry Gun | 1 | 869 | - | - | - | 1 |
| Sentry Gun (Lv 2) | 1 | 217 | - | - | - | 1 |
| 2 | 215 | - | - | - | 1 | |
| 0 | 172 | - | - | - | 1 | |
| 0 | 130 | - | - | - | 1 | |
| 1 | 130 | - | - | - | 1 | |
| 1 | 49 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 2 | 2 | 5 |
| heavy | 2 | 6 | 5 |
| spy | 3 | 1 | 3 |
| demoman | 3 | 3 | 3 |
| scout | 2 | 0 | 2 |
| engineer | 2 | 0 | 2 |
| pyro | 1 | 2 | 2 |
| medic | 0 | 0 | 3 |
| sniper | 0 | 1 | 1 |





































