#G
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Performance2 maps · logs.tf
2
Maps
0
K/D
0.19
KA/D
4
Avg DPM
0%
Win %
18.2%
Accuracy
343
DT/m
Class time
Medic
11,758
healing
1
ubers
1
quick-fix
2
drops
7.8s
avg uber
6.7s
time to heal
Breakdown24m played · logs.tf
0–2
Maps · 0%
0–6
Rounds · 0%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Prolander | 2 | 0–2 | 0% | 0.00 | 8 | 24m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 0–2 | 0% | 0.00 | 5 | 0 | 41 | 8 | 24m |
Career totals
0
Kills
0/30
32
Deaths
41/30
6
Assists
8/30
126
Damage
160/30
8,577
Dmg taken
10,911/30
11,758
Healing
14,957/30
269
Heals recv
342/30
1
Ubers
2
Drops
12
Medpacks
256
Medpack HP
1
Builds destr
Aliases
good gamer1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 126 | 33 | 6 | 18.2% | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 9 | 2 |
| pyro | 0 | 1 | 2 |
| medic | 0 | 0 | 1 |
| scout | 0 | 7 | 1 |
| demoman | 0 | 6 | 0 |
| sniper | 0 | 8 | 0 |
| engineer | 0 | 1 | 0 |





































