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Performance4 maps · logs.tf
4
Maps
0.43
K/D
0.65
KA/D
181
Avg DPM
0%
Win %
46.7%
Accuracy
245
DT/m
Class time
Breakdown1h 4m played · logs.tf
0–4
Maps · 0%
2–20–1
Rounds · 10.9%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 0–4 | 0% | 0.42 | 181 | 1h 4m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 4 | 0–4 | 0% | 0.43 | 182 | 16 | 38 | 9 | 1h 2m |
| pyro | 1 | 0–1 | 0% | 0.00 | 15 | 0 | 26 | 0 | 1m |
Career totals
34
Kills
16/30
80
Deaths
38/30
18
Assists
9/30
11,341
Damage
5,357/30
15,090
Dmg taken
7,127/30
2,823
Heals recv
1,333/30
10
Caps
5/30
2
Dominations
38
Medpacks
782
Medpack HP
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Metalworks | 1 | 0-1 | 0.0 | 0.41 | 175 | 2020-06-10 |
Process | 1 | 0-1 | 0.0 | 0.53 | 177 | 2020-06-30 |
Product | 1 | 0-1 | 0.0 | 0.30 | 174 | 2020-06-30 |
Snakewater | 1 | 0-1 | 0.0 | 0.40 | 202 | 2020-06-10 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 29 | 10,187 | 647 | 316 | 48.8% | 4 | |
| 3 | 954 | 0 | 0 | - | 2 | |
| 2 | 183 | 56 | 12 | 21.4% | 2 | |
| 0 | 17 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 12 | 20 | 17 |
| scout | 9 | 38 | 13 |
| medic | 5 | 2 | 8 |
| demoman | 3 | 5 | 6 |
| sniper | 2 | 7 | 4 |
| heavy | 2 | 8 | 3 |
| spy | 1 | 0 | 1 |






































