NE
Nothing here yet.
Performance2 maps · logs.tf
2
Maps
0.05
K/D
0.84
KA/D
4
Avg DPM
0%
Win %
118
DT/m
Class time
Medic
37,558
healing
16
ubers
2
drops
7.2s
avg uber
15s
time to heal
2
adv. lost
Breakdown52m played · logs.tf
0–2
Maps · 0%
3–10
Rounds · 23.1%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 0–2 | 0% | 0.05 | 7 | 52m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 0–2 | 0% | 0.05 | 5 | 1 | 11 | 9 | 52m |
Career totals
1
Kills
1/30
19
Deaths
11/30
15
Assists
9/30
246
Damage
141/30
6,084
Dmg taken
3,488/30
37,558
Healing
21,530/30
16
Ubers
2
Drops
7
Caps
4/30
12
Medpacks
273
Medpack HP
1
Builds destr
Aliases
neJ2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 246 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 1 | 12 | 6 |
| demoman | 0 | 2 | 4 |
| scout | 0 | 2 | 4 |
| heavy | 0 | 0 | 1 |
| engineer | 0 | 0 | 1 |
| sniper | 0 | 3 | 0 |




































