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Performance4 maps · logs.tf
4
Maps
0.91
K/D
1.35
KA/D
179
Avg DPM
25%
Win %
200
DT/m
Class time
Breakdown1h 38m played · logs.tf
1–3
Maps · 25%
3–16–1
Rounds · 17.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 1–3 | 25% | 0.91 | 179 | 1h 38m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 3 | 0–3 | 0% | 0.95 | 181 | 21 | 22 | 8 | 54m |
| sniper | 2 | 1–1 | 50% | 0.68 | 175 | 14 | 21 | 11 | 35m |
| heavy | 4 | 1–3 | 25% | 2.00 | 218 | 29 | 15 | 11 | 8m |
Career totals
62
Kills
19/30
68
Deaths
21/30
30
Assists
9/30
17,801
Damage
5,463/30
19,048
Dmg taken
5,846/30
20,909
Healing
6,417/30
9,813
Heals recv
3,012/30
13
Caps
4/30
10
Headshots
3
Dominations
52
Medpacks
1,362
Medpack HP
Aliases
ExCaLL4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 25% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Metalworks | 2 | 0-2 | 0.0 | 0.85 | 167 | 2020-12-01 |
Gullywash | 1 | 0-1 | 0.0 | 1.17 | 203 | 2020-07-16 |
Process | 1 | 1-0 | 100.0 | 0.78 | 179 | 2020-12-01 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 29 | 9,278 | - | - | - | 3 | |
| 14 | 5,930 | - | - | - | 2 | |
| 4 | 1,300 | - | - | - | 2 | |
| 4 | 496 | - | - | - | 2 | |
| 3 | 473 | - | - | - | 3 | |
| 2 | 272 | - | - | - | 1 | |
| 0 | 52 | - | - | - | 1 | |
| Bleed Kill | 1 | 0 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 25 | 28 | 36 |
| scout | 22 | 31 | 30 |
| demoman | 6 | 5 | 13 |
| medic | 6 | 1 | 10 |
| spy | 1 | 0 | 1 |
| heavy | 1 | 1 | 1 |
| sniper | 1 | 2 | 1 |






































