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Mario

Scout

Performance4 maps · logs.tf

4
Maps
0.68
K/D
0.98
KA/D
168
Avg DPM
0%
Win %
220
DT/m
Class time

Breakdown1h 5m played · logs.tf

0–4
Maps · 0%
2–22
Rounds · 8.3%
By format
FormatMapsW–L–TWin%DPMTime
6v640–40%1681h 5m
By class
ClassMapsW–L–TWin%K/DDA/MTime
scout40–40%0.7921456m
pyro30–30%0.171117m
heavy10–10%0.00671m
engineer10–10%0.0000m
Career totals
42
Kills
19/30
62
Deaths
29/30
19
Assists
9/30
12,834
Damage
5,955/30
13,892
Dmg taken
6,446/30
5,581
Healing
2,590/30
5,679
Heals recv
2,635/30
7
Caps
3/30
2
Dominations
55
Medpacks
1,492
Medpack HP
Aliases
SaMaryO4

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/M
Badlands10-10.01.22258
Logjam10-10.00.61204
Snakewater10-10.00.22147
Sunshine10-10.00.0878

Weapons· career, by damage

WeaponKillsDamageAcc.
Scattergun3611,176-
Pistol0805-
Degreaser0352-
Shotgun1207-
Flame Thrower0111-
Airblast (reflect)0104-
Minigun079-
Lugermorph40-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
soldier192227
scout152424
medic415
demoman4134
sniper011