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Can Closer

Medic

Performance2 maps · logs.tf

2
Maps
0.28
K/D
1.76
KA/D
18
Avg DPM
50%
Win %
132
DT/m
Class time
Medic
52,883
healing
23
ubers
4
drops
7.4s
avg uber
5.5s
time to heal
8
adv. lost

Breakdown1h 4m played · logs.tf

1–1
Maps · 50%
3–5
Rounds · 37.5%
By format
FormatMapsW–L–TWin%DPMTime
6v610–10%1730m
Highlander11–0100%1934m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic21–150%0.28181h 4m
Career totals
7
Kills
3/30
25
Deaths
12/30
37
Assists
17/30
1,171
Damage
552/30
8,291
Dmg taken
3,911/30
52,883
Healing
24,945/30
23
Ubers
4
Drops
13
Caps
6/30
16
Medpacks
467
Medpack HP
Aliases
compNRD Count2244Me1Count2244Me1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Process11-0100.00.3819811

Weapons· career, by damage

WeaponKillsDamageAcc.
Übersaw4696-
Crusader's Crossbow1475-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
soldier2710
scout348
spy114
sniper134
engineer015
medic004
pyro013
demoman083
heavy003