VE
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Performance10 maps · logs.tf
10
Maps
0.39
K/D
1.42
KA/D
78
Avg DPM
30%
Win %
44%
Accuracy
167
DT/m
Class time
Medic
87,641
healing
86
ubers
7
drops
6.9s
avg uber
4.2s
time to heal
5
adv. lost
Breakdown4h 47m played · logs.tf
3–7
Maps · 30%
25–35–1
Rounds · 41.8%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 10 | 3–7 | 30% | 0.39 | 78 | 4h 47m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 8 | 3–5 | 37.5% | 0.07 | 12 | 1 | 13 | 18 | 3h 24m |
| scout | 4 | 0–4 | 0% | 1.00 | 199 | 19 | 19 | 11 | 58m |
| soldier | 1 | 0–1 | 0% | 0.63 | 210 | 12 | 20 | 0 | 25m |
| pyro | 1 | 0–1 | 0% | 1.00 | 309 | 75 | 75 | 0 | 1m |
Career totals
55
Kills
6/30
140
Deaths
15/30
144
Assists
15/30
19,425
Damage
2,033/30
47,339
Dmg taken
4,955/30
87,641
Healing
9,173/30
16,211
Heals recv
1,697/30
86
Ubers
7
Drops
51
Caps
5/30
6
Dominations
153
Medpacks
4,584
Medpack HP
1
Builds destr
Aliases
PRINCE verza £2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 30% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 30 | 10,403 | 657 | 375 | 57.1% | 4 | |
| 10 | 5,159 | 254 | 83 | 32.7% | 1 | |
| 4 | 2,220 | 651 | 299 | 45.9% | 8 | |
| 5 | 1,071 | 351 | 84 | 23.9% | 3 | |
| 2 | 325 | 0 | 0 | - | 3 | |
| 2 | 180 | 0 | 0 | - | 1 | |
| 0 | 67 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 18 | 48 | 76 |
| scout | 19 | 45 | 66 |
| demoman | 10 | 39 | 28 |
| medic | 6 | 4 | 21 |
| sniper | 0 | 3 | 4 |
| spy | 1 | 0 | 2 |
| pyro | 1 | 1 | 1 |
| heavy | 0 | 0 | 1 |








































