SW
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Performance2 maps · logs.tf
2
Maps
0.07
K/D
1.57
KA/D
14
Avg DPM
50%
Win %
37.7%
Accuracy
159
DT/m
Class time
Medic
20,859
healing
21
ubers
3
drops
6.8s
avg uber
4.5s
time to heal
2
adv. lost
Breakdown57m played · logs.tf
1–1
Maps · 50%
3–7–1
Rounds · 31.8%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 0.07 | 14 | 57m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 1–1 | 50% | 0.07 | 15 | 1 | 16 | 24 | 57m |
Career totals
2
Kills
1/30
30
Deaths
16/30
45
Assists
24/30
834
Damage
439/30
9,015
Dmg taken
4,742/30
20,859
Healing
10,972/30
3,163
Heals recv
1,664/30
21
Ubers
3
Drops
6
Caps
3/30
2
Dominations
19
Medpacks
498
Medpack HP
1
Builds destr
Aliases
Swift1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 486 | 106 | 40 | 37.7% | 2 | |
| 1 | 348 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 1 | 15 | 21 |
| scout | 1 | 9 | 16 |
| demoman | 0 | 4 | 5 |
| medic | 0 | 0 | 3 |
| heavy | 0 | 1 | 1 |
| engineer | 0 | 0 | 1 |
| sniper | 0 | 1 | 0 |






































